![]() ![]() Fixed the exploit where status-prevention relics would cure negative statuses.Abilities which cure HP and remove statuses now work properly on petrified characters.Golem no longer blocks non-damaging attacks or inherits resistances from its protectee. ![]() Elemental attacks which are nulled or absorbed no longer attempt to set statuses.Enemies who counter X-Magic now do so after the first spell rather than the second.Enemies can no longer counter-attack counter-attacks.Increased the damage reduction for "friendly fire" from 50% to 75%.The "Blind" status now affects your chance to successfully steal.Celes now remains in her "Defend" stance as long as Runic is active.Defending now doubles a character's chances to cover healthy allies.Wagers are no longer lost at the Colosseum if you lose the battle.Esper summon effects are now shown in the EL/spell acquisition submenu.The ATB bar now decrements to show the delay between command input and execution.What's New in Version 2.1.0 See changelog ![]() And now, thanks to the efforts of the amazing community that has grown around this mod, it finally has the chance to be exactly that.
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